Checkpoint information


 

Below you can find a summary and links to detailed information for each checkpoint as things stand on 20/05/2026.

Note that some checkpoints will be at an alternative location for the Marshals' event (marked with an asterisk*); details for these checkpoints are at the bottom of the table with links to dedicated webpages from the Marshals' Event menu and page.

The start and finish will be at Headquarters, at Axminster Football Club which has its own webpage; see menu above. 

 

Note: mobile telephone coverage is patchy across East Devon and West Dorset due to the steep topography, therefore it is not advised to rely too heavily on having a signal/mobile data to find or communicate with checkpoints. 

Checkpoint 1: Wootton Fitzpaine Village Hall

Checkpoint 2: Woodmead Hall, Lyme Regis

Checkpoint 3: Axmouth Village Hall, Axmouth

Checkpoint 4: Branscombe Village Hall (Main event only; for Marshals' event see here)

Checkpoint 5: Sidmouth Guide Hut

Checkpoint 6: Otterton Village Hall

Checkpoint 7: Knowle Village Hall

Checkpoint 8: Exmouth Football Club - Baggage Stop (Main event only, for Marshals' event, see here)

Checkpoint 9: Woodbury Village Hall - Breakfast Stop

Checkpoint 10: Newton Poppleford Pavillion (Main event only; for Marshals' event, see here)

Checkpoint 11: Sidbury Village Hall

Checkpoint 12: Farway Village Hall

Checkpoint 13: Musbury Village Hall

Checkpoint 14: Uplyme Village Hall

Welfare stop - this will be a CP available to later finishers only, for additional support during the second night. 

Finish/HQ and Checkpoint 15: Axminster Football Club